Monday, 13 May 2013

4th Draft of Final Animation

This was made earlier today before the changes to the antagonist attack seen in the previous post. It was good to again review whats needed visually before I start adding more sound and the soundtrack in the next couple of the days.


There were a series of corrections needed to made to the visuals on this version of the animation, including:

- The refinement of the title credits: I think it still looks far too scruffy round the edges. This will most likely need experimentation with the keying tool.
- The 1st shot is still far too bright, differs far too much from the opening shot.
-There is a fault in the transition between the Antagonist Behind the Tree shot and the pregnant tummy shot. (can easily be fixed).
- Brightness/contrast on the transformation animations need to be refined. At the moment they stand out and I fear they may be obviously photographed at a different occasion.
- Fault in the shadow shot from cutting frames...can easily be fixed.
- The bear exploration shot (torso shot)'s lighting is still not quite right- tweaking needed.

Also living with two third year Animation students, I was able to get some feedback from them and a couple of their friends.  This was great as I was able to not only get technical advice but had the chance to show my work to an audience that has interest in performance and film. An audience I am aiming my final outcome at. They suggested the following for improvement:

- Take out the pregnancy scene: It just confuses the audience as there was no previous reference to the pregnancy and the depiction of Callisto's vanity is enough to suggest she may have done something wrong.

- Don't have as many fade in/outs: Fade outs should only be used to introduce a new scene or portray a change in time or something that cannot be depicted in the footage I currently have.

- Change the end shot: One of my peers pointed out that the chair scene was really effective to suggest an 'emptiness' that occurs in the protagonist's life. It would also be a good ending point for the audience to reflect on before it cuts to the end credits.

- Make the last shot of the Bear's face longer: They stated that the CU shot of the bears face was far too short in frames. It suggested even to slow down the frame rate of the last animation to give a more disillusioned view of the bear as well as giving the audience time to process that the animation is coming to an end.

These points have definitely given me leverage to sharpen up the final animation to make it enjoyable to watch as well as intriguing.




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