Tuesday, 14 May 2013

Remastered final animation without sound

Since my last post I have remastered the animation by making changes to the brightness and contrast of individual shots to make it flow better as one. Here are some screenshots of my working progress as i changed the brightness/contrast of different shots. I found that the best way to create better lighting and consistency in brightness and contrast, was through trial and error. Experimenting with these tools and comparing it to the next shot. I had a difficult time with the shot in the third image. This is because the lighting in the original sequence was very bright in comparison to the previous and next shot. I found modifying the surrounding this shot helped compromise a happy medium.




Some of the shots had inconsistency its in lighting, therefore I split the layer (cmd+shift+D) allowing me to edit the different layer's brightness/contrast so the lighting in the full sequence matched. (Examples shown below).




In the photograph above, you can see how i experimented with colour range. Seeing if modifying colour volume would help create a consistency in the shot visuals. However, I found that it was very time consuming and didn't seem to help much in achieving the overall look of the animation.


Overall, I am really pleased with the newest finished sequence. I feel the narrative has been clearly illustrated and visual aids connect one section to the next. I am happy the colouring in the animation. I feel its very rich and reflective on the dark meanings behind the transformation. The next challenge will be adding the sound effects and soundtrack appropriately. I hope it does not spoil what the audience experiences visually.

So here it is the possible final sequence (without sound).







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